TEXAS HOLD’EM POKER: RULES OF THE GAME

TEXAS HOLD’EM POKER: RULES OF THE GAME

1. CARDS FOR TEXAS HOLD’EM POKER
1.1. Texas Hold’em Poker is played using a single standard 52-card deck.
1.2. If it is discovered that a card or cards have been lost at any stage of the game, the manager has the right to declare the results of all games valid, using the CCTV monitoring to confirm that of ALL 52 cards were present on the gaming table at the start of the game.
1.3. If the casino management notices that a card has been deliberately removed from the game by a guest, the management reserves the right to declare the current and previous games invalid, and all unlawful winnings are confiscated from the player/players responsible. CCTV monitoring will be used to confirm the fact of non-compliance with the rules.
1.4. If the casino management notices that a card has been deliberately marked by a guest by any means in order to distinguish it from other cards, the casino management reserves the right to declare the current and previous games invalid, and all unlawful winnings are confiscated from the player/players responsible. CCTV monitoring will be used to confirm the fact of non-compliance with the rules.
1.5. In the event that the automatic card shuffler malfunctions while dealing, the manager may declare a re-deal, with the results of the current game being nullified.
1.6. In the event that the cards have been placed into the automatic card shuffler incorrectly, resulting in some of the cards being dealt face up, a re-deal is declared and the results of the current game are nullified.

2. BASIC RULES OF THE GAME AND BETTING
2.1. The object of the game is to beat the ‘dealer’ by getting a combination of five cards that is better than the dealer’s. To participate in a round, the player must:
2.1.1. be physically present at the table during the ‘no more bets’ announcement;
2.1.2. make an ‘ante’ wager within the table’s minimum and maximum betting limits;
2.1.3. have enough chips to be able to ‘close’ the box.
2.1.4. If there are available boxes on the table and a player wants to play ‘blind’, he or she must place their chips in the ante as described in Paragraph 2.2 and immediately ‘close’ the box with exactly double the ante.
2.1.5. If a bet has been placed that is below the table’s minimum and this has not been noticed by the table’s staff, the bet is either paid or collected, depending on the game’s outcome, but the player is warned that he or she must abide by the table’s minimum.
2.1.6. When a bet is placed above the table’s maximum, only the part of the bet up to the maximum is paid or collected, and any amount above the maximum is returned to the player.
2.1.7. Players cannot take or look at the cards on the box playing ‘blind’ during the entire game.
2.1.8. Players must hold their cards above the table within the staff’s field of vision at all times during the game.
2.1.9. Players at a table must hold their cards in such a manner that they cannot be seen by other players.
2.1.10. When looking at their cards and making decisions, players are STRICTLY PROHIBITED from exchanging information about their cards, including, but not limited to, discussions in foreign languages, exchanging various signals or physically showing one’ cards.
2.1.11. Players are prohibited from engaging in rude or aggressive behaviour, or insulting the casino’s staff in any way.

3. PRINCIPAL STAGES OF THE GAME
3.1. Players must wait until the cards have been dealt to all the boxes and until the dealer has moved the cards to the ante bets; touching cards is prohibited before all this has been completed.
3.2. Players must decide to either play or discard their cards within a certain period of time determined by the pit boss or manager.
3.3. Once the player has made his or her decision and placed his or her cards (to fold) or chips (to continue the game), the decision is IRREVERSIBLE.
3.4. Players must be seated when holding cards in their hands.
3.5. Players cannot play at more than one table if the pit boss or the manager has determined that such a situation would cause delays and inconvenience other players at the table(s).
3.6. All bonus bets must be placed on the AA bonus box before the opening deal, before the ‘no more bets’ announcement.
3.7. Bonus combinations are paid out for combinations that include a Pair of Aces or better in accordance with the table below:

AA+ bonus
Pair of Aces 7:1
Flush 20:1
Full house 30:1
Four of a kind 40:1
Straight flush 50:1
Royal flush 100:1 up to the maximum payment

3.8. Players with winning bonus combinations are responsible for informing the dealer about the fact before the dealer has dealt the fourth community card, ‘the turn card’. In the event that the player fails to do this, the bonus bet may be declared lost, since it does not meet the requirement of the ‘Pair of Aces’ combination or better after the first five cards dealt.
3.9. If a player repeatedly asks the dealer reveal his or her cards to determine whether or not she/he has a bonus combination, thereby deliberately exposing his or her cards to other players, the manager has the right to refuse bets placed by that player on the bonus, or to stop the player from gaming at the table altogether.

4. GAME SECURITY
4.1. In the event that one or more players do not comply with the gaming rules at a table, the manager reserves the right to close one or more boxes or close down the table at any time.
4.2. The management reserves the right to restrict or deny the casino’s services to any guest without explanation.
4.3. Bets are placed in units indicated on the display board listing the table’s minimum and maximum bets.
4.4. The total amount paid for a combination on a single box cannot exceed the table’s maximum payment.
4.5. The seats at the table are for players only.

* Should a dispute occur at a table, the casino manager’s decision is final.

5. TABLE OF ODDSS

COMBINATION PAYOUT COEFICIENT PAYOUT
  ANTE CALL
STRAIGHT OR LESS 1 to 1 Up to the maximum payout plus 1 to 1 on the call box.
FLUSH 2 to 1
FULL HOUSE 3 to 1
FOUR OF A KIND 10 to 1
STRAIGHT FLUSH 20 to 1
ROYAL FLUSH 100 to 1

GLOSSARY

BONUS An additional bet placed in the first round with an Ace/Ace combination.
CHEMMY SHUFFLE A way of shuffling in which the cards are spread in random order, face down, and shuffled in circular motion from both left and right for about 60 seconds; cards are then collected and placed in the deck holder to be readied for further use or reshuffle.
DECK 52-card deck with four suits: Hearts, Clubs, Diamonds and Spades. Each suit has 13 cards from Ace to King.
DISCARD RACK A holder attached to the table with two 90-degree angle plates to hold discarded cards.
FLOAT A lockable container for keeping working chips on every table for paying out winning bets and collecting losing bets.
HAND Cards dealt to each player during a game. All players have their own hands, as does the dealer.
LAYOUT A specific area of the table used for gaming, covered with a special material for easy use of cards and chips.
MAXIMUM BET The maximum bet accepted at a table.
MINIMUM BET The minimum bet accepted at a table.
NO GAME Denotes a situation when the dealer does not have a combination of a pair of fours or better.
PLAYER A casino guest who has made a bet and is taking part in the current round.
RIFFLE SHUFFLE A way of shuffling the cards by dividing the deck into two approximately equal halves, placing them flat on the table with their edges touching, lifting the corners of the decks and then interleaving the cards in each half of the deck.
ROUND A complete cycle of a game from the initial bet until the final announcement of results and the payout of all winning bets and the collection of all losing bets.
SHOE A device for keeping the decks used in a game.
SHOWDOWN When players reveal their cards to show their combination.
SHUFFLER An automatic device for shuffling cards.
SPREAD Spreading cards or chips in the table’s layout in such a manner that every card and chip can be easily seen and checked for security purposes.
STRIP SHUFFLE A way of shuffling the cards when a small random number of cards it taken off the top of the deck and put on the table underneath the deck; then again a small number of cards is taken off the top and put on top of the first portion of cards; the process is repeated until all the cards are on the table with their order effectively changed.
TABLE OF ODDS A table used to determine the coefficient to be used in relation to specific combinations.
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