BLACKJACK: RULES OF THE GAMEBLACKJACK: RULES OF THE GAME
1. CARDS FOR BLACKJACK. CHECKING THE CARDS
1. The objective of Blackjack is to beat the dealer by getting a count as close to 21 as possible, without going over 21. If the number of points exceeds 21, the Player automatically loses the hand.
2. Blackjack is played using eight standard
3. If it is discovered that a card or cards have been lost at any stage of the game, the manager has the right to declare the results of all games valid, using the CCTV monitoring to confirm that of ALL 52 cards were present on the gaming table at the start of the game.
4. If the casino management notices that a card has been deliberately removed from the game by a guest, the management reserves the right to declare the current and previous games invalid, and all unlawful winnings are confiscated from the player/players responsible. CCTV monitoring will be used to confirm the fact of
5. If the casino management notices that a card has been deliberately marked by a guest by any means in order to distinguish it from other cards, the casino management reserves the right to declare the current and previous games invalid, and all unlawful winnings are confiscated from the player/players responsible. CCTV monitoring will be used to confirm the fact of
6. In the event that the automatic card shuffler malfunctions while dealing, the manager may declare a
7. In the event that the cards have been placed into the automatic card shuffler incorrectly, resulting in some of the cards being dealt face up, a
2. BASIC RULES
2.1. To participate in a round, the player must:
2.1.1 be physically present at the table during the “no more bets” announcement;
2.1.2. make an initial bet within the table’s minimum and maximum betting limits for at least one seat.
2.1.3. The goal of the game is to beat the dealer in one of the following ways:
- Getting 21 points on the first two cards, otherwise known as blackjack.
- Getting more points than the dealer without going over 21.
- When the points of the dealer’s hand exceed 21, otherwise known as a “bust.”
3. STAGES OF THE GAME
3.1. After the initial deal, players have two cards in their hand. They may now “hit” (ask the dealer for additional cards in order to get closer to a count of 21, or “hit” 21). Kings, Queens and Jacks are worth 10 points. Aces are worth either 1 or 11 points (both for players and the dealer). All other cards are counted at face value.
3.2. If the total number of points in the player’s hand exceeds 21 (called a “bust”) then he or she has lost the hand. A player wins when he or she has a blackjack combination, a number of points that is greater than the dealer’s (but below 21), or the dealer has “busted“. Hands that include an Ace (which counts as 1 point or 11 points) are called a “soft hands”, which means that the player cannot “bust” when hitting, as 11 plus the face value of another card will always be 21 or less. Hands that do not include an Ace are called “hard hands.”
3.3. Players cannot hit if they have a blackjack combination, or if the total number of points in their hand is 21 (“soft” or “hard”). The dealer must hit until he or she has 17 or more points. The dealer loses when he or she goes over 21 or when he or she has fewer points than the player (if the player has not busted). If the dealer and the player have an equal number of points, this is called a “push” — a tie — and the player typically does not win or lose money on that hand.
3.4. Players cannot play at more than one table if the pit boss or the manager has determined that such a situation would cause delays, or inconvenience other players at the table(s).
3.5. Bets cannot be placed, removed or raised (except as stated below in the given manual) after the first card of the round has been dealt.
3.6. The minimum and maximum bets allowed are indicated on the display board on the table.
3.7. The minimum bet is indicated per player.
3.8. The maximum bet is indicated per box.
3.9. Up to three players may bet on a single box. If there is only one player at a table, he or she may bet on one or more boxes.
3.10. Even though priority is given to the first player on a box, he or she may be asked to relinquish all boxes except one to other players at the table, since every seated player should be able to make a decision on his or her box.
4. CARD CUTTING
4.1. The dealer offers a stack of cards tuned upside down to the player who wishes to cut the deck.
4.2. The player must cut the cards at least one deck deep from the front or the back of the stack of cards.
4.3. The player is not allowed to place the cut card above the deck or obstruct playing cards in any manner.
4.4. The player must insert the cut card into the stack of cards. Sliding a cut card along the stack or “stroking” the stack with the cut card are prohibited.
4.5. The dealer moves the front “cut” cards to the end of the stack.
4.6. The cut card is then removed and used to separate the stack, being placed into the stack approximately
4.7. The entire stack is placed into the shoe.
4.8. Before the first deal, the dealer “burns” one card in the following way: the first card is removed from the shoe, it is left for a moment face down in front of the float and then is put in the discard tray.
5. INSURANCE AND EQUAL MONEY
5.1. If the dealer’s first card is an Ace, players will be offered insurance. In this case, players who get blackjack are offered a win that equals their bet. This is called “equal money.”
5.2. If the dealer’s first card is an Ace, players may place an additional insurance wager, which must be no smaller than the table’s minimum bet and no more than half of the bet on the box. If the dealer’s second card is valued at 10 and, consequently, makes blackjack along with the Ace, all insurance bets are paid out 2 to 1.
5.3. If the dealer’s second card is not a
5.4. Insurance wagers are offered to players only after the initial deal, when the dealer announces “insurance”. Players who choose this option must place their bets on the insurance line to the left of their cards. Subsequently, the dealer announces “the insurance is closed“. No bets are accepted after this and hand continues.
5.5. As an option, players with blackjack can take a win equal to their bet (“equal money”) when the dealer’s first card is an Ace. In this case, the dealer pays out the player’s bet 1 to 1 immediately and removes the card to the discard tray before continuing the hand.
5.6. Players with blackjack cannot take equal money if the dealer’s upcard is a 10.
6. SURRENDER — FORFEITING ONE’S HAND
6.1. A player may forfeit his or her hand after the first two cards are dealt, i.e. a player may “Surrender”. Players who surrender lose half of their bet.
6.2. The dealer must offer the option to “Surrender” at any of his or her cards, except for an Ace. Players cannot “Surrender” if the dealer’s card is an Ace.
6.3. Players can only “Surrender” before the third card has been dealt to the first player.
7.1. After the initial deal is complete and before the subsequent hits.
7.1.1. If a player has blackjack and the dealer’s card is neither a 10 nor an Ace, the dealer pays out the bet 3 to 2, collects the player’s cards and places them in the discard tray.
7.1.2. During the final calculation, if the player has not placed an insurance bet, and if the dealer’s combination is blackjack, the player neither wins nor loses the bet.
7.1.3. If the dealer does not have blackjack, the player’s bet is paid out 3 to 2.
8. SUBSEQUENT DEALS
8.1. Starting with the leftmost box and moving left to right around the table, the dealer asks every player what their decision is. Players may decide one of the following:
8.1.1. Stand. Indicated by a wave of the hand wave and/or a verbal statement.
8.1.2. Hit. Indicated by pointing at the cards or by tapping on the table and/or accompanying the gesture with a verbal statement “hit me”.
8.1.3. Double: the player places chips in an amount equal to or less than the initial bet to the right side of his or her initial bet and announces “Double”.
8.1.4. Split. The player splits his or her cards into two hands, placing chips equal to the initial bet next to the initial bet, announcing “Split”.
9.1. A player may double his or her bet on any of his or her first two cards, excluding blackjack.
If a player decides to double his or her bet:
9.1.1. the player must place the chips in the amount between the table’s minimum and the initial bet next to the box and announce “Double”;
9.1.2. when the dealer has ascertained that the player wants to double the bet, the chips are placed to the right side of the initial bet;
9.1.3. having thus “doubled”, the player receives only one card.
10. SPLITTING A PAIR
10.1. Players may split a pair of any cards of the same kind into separate “hands”, up to three per box, until there are four hands. Splitting a pair is done in the following manner: the player must place chips in an amount equal to the initial bet next to the box and announce “Split“. The dealer then divides the player’s cards, one to the left edge of the box, the other to the right edge. If there is another player on the box and he or she does not want to split, they must choose the card to leave their bet on.
10.2. When splitting aces, each “hand” receives only one card, and the maximum number of points is 21. Only
11. WINNING BETS
11.1. All the winning bets are paid out 1 to 1, with the exception of cases when the player gets blackjack, where the bet is paid out 3 to 2.
12. LOSING BETS
12.1. Bets placed on a box with a count that is less than the dealer’s loses. If the dealer has blackjack, any bet with 21 points or less loses.
13. A TIE
13.1. Ties occur when the player has the same number of points as the dealer.
13.2. When the dealer and a player both have blackjack, it is also a tie.
14. GAME SECURITY
14.1. In the event that one or more players do not comply with the gaming rules at a table, the manager reserves the right to close one or more boxes or close down the table at any time.
14.2. The management reserves the right to restrict or deny the casino’s services to any guest without explanation.
14.3. Bets are placed in units indicated on the display board listing the table’s minimum and maximum bets.
14.4. The seats at the table are for players only.
|BLACKJACK||The combination of two initial cards (in a player or dealer’s hand) that includes an Ace and a card worth 10 points (10, Jack, Queen, King), which together make 21 points. Paid out at 3:2.|
|BURNING||Taking a card out the game and putting in the tray for discarded cards.|
|CHEMMY SHUFFLE||A way of shuffling in which the cards are spread in random order, face down, and shuffled in circular motion from both left and right for about 60 seconds; cards are then collected and placed in the deck holder to be readied for further use or reshuffle.|
|DISCARD TRAY||A tray attached to the table with two
|FLOAT||A lockable container for keeping working chips on every table for paying out winning bets and collecting losing bets.|
|HAND||Cards dealt to each player during a game. All players have their own hands, as does the dealer.|
|LAYOUT||A specific area of the table used for gaming, covered with a special material for easy use of cards and chips.|
|MAXIMUM BET||The maximum bet accepted at a table.|
|MINIMUM BET||The minimum bet accepted at a table.|
|PLAYER||A casino guest who has made a bet and is taking part in the current round.|
|RIFFLE SHUFFLE||A way of shuffling the cards by dividing the deck into two approximately equal halves, placing them flat on the table with their edges touching, lifting the corners of the decks and then interleaving the cards in each half of the deck.|
|ROUND||A complete cycle of a game from the initial bet until the final announcement of results and the payout of all winning bets and the collection of all losing bets.|
|SHOE||A device for keeping the decks used in the game.|
|SHUFFLER||An electronic device for constantly shuffling cards.|
|STRIP SHUFFLE||A way of shuffling the card when a small random number of cards it taken off the top of the deck and put on the table underneath the deck; then again a small number of cards is taken off the top and put above the first portion of cards; the process is repeated until all the cards are on the table with their order effectively changed.|
|TRAY||A lockable tray for keeping the float for each table.|